Civ 6 (Civilization VI) Leader Saladin of Arabia
Below is a guide to some of the unique advantages in terms of strategy to taking the role of Civ 6 Civilization Leader Saladin of Arabia:
- Saladin
- Righteousness of the Faith
- The worship building for any Player’s religion can be purchased by that player for just 1/10 the usual cost in Faith
- Same worship building adds 10% to Science output of an Arabian City
- Same worship building adds 10% to Faith output of an Arabian City
- Same worship building adds 10% to Culture output of an Arabian City
- Righteousness of the Faith
- Arabia
- The Last Prophet
- Arabia automatically receives the final Great Prophet when the next-to-last Great Prophet is claimed (if Arabia has not earned a Great Prophet already)
- +1 Science for each foreign city following Arabia’s religion
- Mamluk
- Unique Arabian Medieval Era unit which replaces the Knight
- Heals at end of every turn
- Even after moving
- Even after attacking
- Madrasa
- Building unique to Arabia
- Bonus Faith equal to the adjacency bonus of the Campus district
- The Last Prophet
Sources:
- Civilization VI “Create Game” Screen
Saladin page now up.